After your adventures and some sad events back in the prologue, RPG Site’s Bravely Default II Walkthrough continues – now with a complete guide to Chapter 1 of your adventure, which has now kicked off proper. This guide features enemy lists, side quests, checklists of treasure to grab, boss strategies, and very useful area maps. Here’s how Chapter 1 breaks down:
Naturally, this guide will contain spoilers for Chapter 1. If you need other chapters, hit up our walkthrough contents down the page to see the full index.
Bravely Default 2 Walkthrough Guide – Chapter 1
Savalon – the Desert Oasis Town
Continuing where we previously left off in our guide to the BD2 Prologue, the Heroes will arrive in the desert fields of Savalon. Head to the town located southeast to reach the town of Savalon, the next major location in the world of Bravely Default 2.
In the town of Savalon, there are some new options available such as taking a wagon to quick travel to towns you have previously explored. If you happen to have the Divining Rod ability equipped, it will display 3 treasures on the map. However, not all of them can be acquired at this time.
Treasure List
Spear – House beside the Gaming Hall Antidote – Inside Royal Palace 740 pq – Inside Gaming Hall 2F Clothespin – Gaming Hall Balcony Feather Hat (Available Later)
Continue the story by heading to the giant tent area, which is the Gaming Hall Balcony. After this event, visit the royal palace. When this event is over there are some new side quests available within town. Head inside the giant tent (Gaming Hall) for an event to trigger. With this done, pick up all the side quests within town and complete them at your own leisure. There are also new side quests to pick up back in Halcyonia as well, if you want to use that wagon fast travel/teleport system to revisit there. We recommend picking up Quest 12 and keeping that in mind, as it involves the next area you need to go to. So we list that quest here, and the rest a little later.
Side Quest #012: Always by Your Side
Advertisement. Keep scrolling for more
Location: Talk to the King of Halcyonia. Reward: Wind Talisman Objective: You will need to collect some Snow Lilies. This is found in the Hydrangea Hills. This location is in the north part of Halcyonia. Since there are a lot of grass in this area, you can cut the grass by pressing Y to obtain random loot.
Hydrangea Hills
Your next destination will be the Hydrangea Hills, a winding area that’s got many treasures. While navigating through the area, there is one treasure that is unattainable right now. This is the Oak Staff located at the northwest side of the map. You can get this treasure when you obtain the ability to cut trees later in the game. When you reach the end of the hill, you will encounter the Enormocrag boss.
Enemy List
Badbitt (Beast #018) Sahagin Shaman (Aquatic #014) Lotl (Aquatic #019) Fallen Forkling (Plant #010) Lost Souls (Undead #011)
Treasure List (Hydrangea Hills)
Hi Potion Magnifying Glass x4 Teleport Stone Tent 410 pq Star Pendant Wizard’s Rod Bomb Fragment Zeus Wrath Magnifying Glass Oak Staff (Available Later)
Boss: Enormocrag
Enormocrag is an easy boss fight if you bring two well rounded damage dealers. The Monk can unleash a ton of damage at this point along with Black Mage using thunder attacks. The boss here is quite harmless, as its AOE attack doesn’t hit all that hard.
Boss Loot: Acquire EXP 1755 / JP 150 / pg 920
Side Quest tidy-up: Halcyonia & Savalon’s Chapter 1 quests
Now that you’ve beaten Enormocrag, you can turn your attention to the quests – if you want. We do recommend you complete them. With the side quests all completed – or if you want to just continue the main story sooner – leave town and head to the ruins southwest of town.
Side Quest #013: Gold in the Grass
Location: In Halcyonia, talk to an old man by the bridge. Reward: 1300 pq Objective: To complete this side quest, you need to find the Old Man’s dentures by cutting the grass to the east side of Halcyonia.
Advertisement. Keep scrolling for more
Side Quest #014: In the Dark
Location: Talk to the Man near the Outlaw’s Hideout. Reward: Booster Bun (Physical Def) x2 Objective: To finish this quest, simply head to Halcyonia Palace, tand talk to the guard station to the right. He will lend you the lantern to complete the request.
Side Quest #015: Belle of the Ball
Location: In Halcyonia, talk to the woman near the bridge. Reward: Feather Hat Objective: Collect 3 roc tail feathers. You can get this feather by defeating Rocs at the Vale of SIghs. When you have collected the feathers, travel to Savalon and talk to the man by the flea market. The man will craft a feather dress, give the dress to the client to complete the quest.
Side Quest #016: The Harbinger of Calamity
Location: Talk to the man near the entrance of town. Reward: 680 pq Objective: This quest is completed by defeating the group of monsters on the westside of Savalon field. The quest might not be marked depending on when you acquire the quest.
Side Quest #017: Say it with Shell
Location: Talk to the man inside the small house by the center of the map. Reward: 520 pq Objective: This is a simple quest, travel to the south side of Savalon field and collect the sea shells to complete the quest.
Side Quest #018: Target Practice
Advertisement. Keep scrolling for more
Location: Talk to the man inside the Royal Palace. Reward: Iron Bow Objective: Defeat 3 Goblin archers.
Side Quest #019: Book Smarts
Location: Talk to the old man, northeast of town. Reward: Silver Glasses x2 Objective: You can find the book by visiting Halcyonia and talk to the boy by the staircase.
Side Quest #020: A Long Lunch
Location: Talk to the woman in the west part of town. Reward: Large JP Orb Objective: Deliver Lunch to the man in Sandswept Ruins. This requires 3 trips of delivering to the man to fully complete the quest.
Savalon Field – the desert overworld
Enemy List
Goblin Archer (Humanoid #003) Orc Leader (Humanoid #012) Grizzly (Beast #009) Killer Ant (Insect #009) Fresh Foliole (Plant #011) Sagahin Shieldbearer (Aquatic #015) Toxolotl (Aquatic #020) Undine (Spirit #017) Wiki-Wiki (Spirit #024)
Treasures – Savalon Field
Bronze Bangle 390 pq Flame Talisman Mythril Staff Doublet Tent Small Experience Orb
Treasures Available later
Advertisement. Keep scrolling for more
Power Bracers Force Amulet Ward Light
The Sandswept Ruins
As mentioned, once you’re done with the side quests and loot gathering, your next step is to head to the ruins south-west of Town – that’s the Sandswept Ruins, right towards the bottom-left corner of the map.
Enemy List
Sandworm (Insect #001) Diatryma (Beast #014) Terra Element (Spirit #012) Restless Souls (Undead #012) Daidarabocchi (Undead #020)
Treasure List (The Sandswept Ruins)
Clothespin Glaive Antidote x5 Mini Ether x3 1180 pq Mythril Sword Gaia Shield
When you reach the save point, you’re closed to the end of the dungeon. Be sure to have healers equipped with the Clothespin accessory, as the upcoming boss can counter magic attacks with sleep magic.
Boss: Orpheus
Orpheus might look like a pushover, but he is a completely different beast. If you come unprepared, this battle can be rough, be sure to have your healers equipped with the Clothespin accessory, as the more frequently you use magic, he will counter with sleep magic. This can be a real nuisance. For the boss fight itself, you want to get rid of the mobs that are aiding Orpheus as soon as possible, these mobs will hit extremely hard as the buffs from Orpheus keep stacking. The Vanguard job class works great here, as it can draw aggro from the mobs.
[Note: Mobs have random amount of HP each fight, that range between 700 to 900 HP]
When Orpheus is all by himself, he will save 3 BP before launching a series of strikes, do not act recklessly as this can deal a fair amount of damage to your party. Be sure to stack some BP before performing your action, as will need your HP back to a healthy state, as Orpheus will most likely be able to act before you can move again.
Boss Loot: Acquire EXP 2120 / JP 298 / pg 1195
Return to Savalon, return to side quests
After the boss battle, return to Savalon. There are some new events including a new side quest or two you can tackle. Anyways, when you head near the inn area, an event scene will occur.
Side Quest #021: Heart and Sole
Location: Automatically when moving near the inn. Reward: Snug Scarf Objective: This quest is done by talking to Elvis in the east side of town. Then look for the cat on the west side. The quest should be marked with an objective marker.
Advertisement. Keep scrolling for more
Side Quest #022: Add Some Sparkle
Location: Inside the Gaming Hall, talk to the man in the top spot. Reward: Teleport Stone x5 Objective: This quest can be completed by finding the sparkling sand located in the northeast part of the Savalon Field map.
When you’re ready to continue with the main story, see the event with Anihal in the middle of the road. When this event occurs, you can talk to another NPC on the east side of town. After this event, you can enter the house to the bottom right corner of the map, head downstairs to the Underground Reservoir.
Underground Reservoir
Enemy List
Silkmoth (Insect #001) Lop-Eared Ratbitt (Beast #019) Gelaflan (Aquatic #002) Dagon (Aquatic #016) Roxolotl (Aquatic #021)
Treasure List (Underground Reservoir)
Ice Talisman Teleport Stone 1340 pg Iron Bangle Echo Herbs x5 Antarctic Wind x3 Bulwark Blade
Boss: Anihal
Fighting Anihal is similar to fighting Orpheus. Anihal has mobs supporting her and these mobs are super strong. Each mob with its own unique properties, the snake will counter attack if you use support abilities such as singing from the Bard job class. While Undine will everyone. The least dangerous mob is the Gelaflan which mostly does defense reduction. The best class to deal with this fight is the monk class as they won’t be affected by skills used by Anihal.
Anyways, the best recommendation is to leave one monster alive, if you have defeated all the monsters, Anihal will go on full offense and can quickly wipe out your team. Since the slime is the least dangerous, you probably want to skip attacking this mob. For Anihal herself, she mostly will stay on using default and a skill that will silence your party. If you attack her while she’s guarding, there is a high chance of her countering with a Sandstorm attack, this can cause massive damage.
After defeating Anihal, you will get the Beastmaster Job Class. The Beastmaster is a really powerful class that can use abilities from monsters you have captured – just like the what Anihal and their monsters did to you in the previous battle. These abilities are really powerful for early game, as mentioned in our list of the best jobs & job combos.
Leave the dungeon. Don’t forget that you can use a teleport stone to instantly warp to the entrance. Then meet Anihal in her house for an event scene. With this event done, there will be new side quests in Savalon again. Complete them at your own leisure.
Savalon Side Quests continued: gambling and more
Side Quest #024: Taking a Gamble
Advertisement. Keep scrolling for more
Location: Talk to the host (Shirley) in the Gaming Hall. Reward: Medium JP Orb x2 Objective: This quest is triggered by talking to the host in the Gaming Hall, this will lead you to play a tutorial on the card game, B & D. Once you have cleared the tutorial, you will need to win against the bystander in the gaming hall. When you have won against them, you can face Shirley. Be sure to save your game. Because beating Shirley in the card game will trigger a boss battle. Winning this boss fight will also unlock the Gambler Job Class. For more in depth information, we have also created an article detailing everything about this side quest.
Boss: Shirley
Shirley / HP (14608) Orpheus / HP (12160) Henchman / HP (1108) Swordsman / HP (1022)Shirley’s boss fight is similar to fighting Orpheus back in the ruins. This is by no means an easy fight, in fact it’s actually much harder than Orpheus. If you’re struggling to win at the card game from earlier, losing this battle will force you to redo the card game against Shirley. Luckily you have more abilities by now, especially if you have captured monsters for use in the Beastmaster Job Class. As the abilities from this job are very potent. The heels are more effective than White Mages, if you have White Wind. While if you manage to capture a Toxolotl,using Venom, actually has a good chance of landing on bosses. This can deal a lot of damage each turn they take. Anyways, you want to get rid of everyone else first, the henchmen are really strong, and with a buff from Orpheus they can easily one shot a party member. They don’t have much HP so they should go down quickly.
As for Orpheus himself, he is still as annoying as before, if you attack him while he’s guarding, he will buff his allies. If you spam White Magic, he will also counter with sleep magic. A good way of dealing with him is to just land poison on him with the Beastmaster, so that you can play defensively. For Shirely herself, she is a gambler and all her damage is completely random. This can either hit you really hard or next to nothing at all. The roulette she spins will determine how many hits she will do and which element. Since the computer cheats, there is a good chance of her landing 10 back to back strikes, this will be an instant game over if you’re down to one party member left, so be sure to have everyone alive at all cost.
Boss Loot: Acquire EXP 1878 / JP 460 / pg 1268
Side Quest #025: A Fragrant Life
Location: Talk to the man by the bottom right side of town. Reward: Booster Bun (Magical Attack) Objective: When you have accepted the request, you can clear the quest by heading down to the Underground Reservoir. Take the warp and take north exit to outside. There you will find a shiny spot for the perfume.
Side Quest #027: Rich Pickings
Location: Inside the Gaming Hall, talk to the man to the left side. Reward: Small JP Orb Objective: Head to the abandoned mansion and get the priceless vase. This mansion is located northeast of the field map. You will need to examine a treasure on the second floor to trigger an empty chest event. Doing so will trigger a boss fight when you reach the exit of the mansion.
Abandoned Mansion – for side quest 27
Your next dungeon is the Abandoned Mansion, which happens to be where you need to go for Side Quest 27, ‘Rich Pickings’. This is optional; you can skip ahead a section if you want.
Enemy List
Advertisement. Keep scrolling for more
Lost Mageling (Humanoid #020) Razor Vesp (Insect #020) Cait Sith (Spirit #005) Electrica Element (Spirit #011) Vishno (Demon #020)
Treasure List (Level 1)
Level 2
Staff of Life Hi-Potion x3
Level 3
Star Corslet Mythril Shield 950 pq
Boss: Amphora
Amphora has a large HP pool compared to the bosses you have recently fought. If you rely too much on magic attacks, this boss is going to be a huge nuisance as it’s immune to earth, thunder and wind attacks. The boss also has high magic resistance, so it’s best to rely on physical attackers.
The boss isn’t all that deadly until it decides to hide in the vase. When it comes out, the boss will unleash 3 Brave Points and will most likely K.O. several of the party members. Other than that there isn’t much to this boss. If you happen to be using Beastmaster, taming the Razor Vesp, can give you a slight chance of paralyzing the boss with its unique skill.
Boss Loot: Acquire EXP 2340 / JP 190 / pg 1580
Bernard’s Mansion – back on the story path
With all the optional things completed and you want to move on with the main story. Head to the Bernard’s Mansion located southeast on the field map.
Advertisement. Keep scrolling for more
Enemy List
Swordsman (Humanoid #023) Axemaiden (Humanoid #024) Henchman (Humanoid #025) Bowmaiden (Humanoid #026) Minotaur (Beast #005) Peiste (Aquatic #005) Evil Eye (Demon #012) Wiki-Wiki (Spirit #024)
1F Treasure List
Bad Bone Legion Helm Stab & Grab
B1 Treasure List
Remedy x2 Medium JP Orb Tent
B2 Treasure List
3000 pq Holy Mitre Teleport Stone Hawkeye Iron Bangle
Boss: Bernard
Bernard / HP (17556) Swordsman / HP (1022) Axemaiden / HP (1022)
Bernard is a very speedy boss that has powerful single strikes. This can also allow him to drain and restore his health and MP. If you’ve been using the Beastmaster Job Class, this boss fight is actually extremely easy. As that job class can exploit abilities that will unleash massive damage on Bernard. Minotaur’s ability takes out a large chunk of its health. To make the situation even easier, ailments also work from this job class. Anyways, Benard shouldn’t be much of a threat, just be sure to take out the henchman supporting him first.
Boss Loot: Acquire EXP 2233 / JP 380 / pg 1481
Advertisement. Keep scrolling for more
Savalon Dungeons
After the event scene, you will end up in Savalon Dungeons. You can grab some treasures here along with getting Quest #023 by talking to the prisoner.
Treasures (Savalon Dungeon)
Well-Worn Muleta (middle) Mini Ether x4 (bottom left) Phoenix Down
Leave the prison, use the town to make preparations. When you’re set, head to the Palace to Castor’s room to trigger a boss battle.
Boss: Castor
Castor will be all by himself for this fight, and he’s an extremely hard hitter. Regardless of what ability he does, they can easily one shot a party member. If he does do an area attack, everyone is going to be losing at least 500 to 800 HP. There is literally no possible way to survive any of Castor’s attacks without relying buffs from a Bard Class.
Although as hard as he hits, Castor is still susceptible to status ailments. If you have tamed monsters, using Razor’s Vesp ability can actually paralyze Castor without allowing him to do anything in combat. Just be sure to have your healers use default, so they can save BP and use them when the situation is necessary.
Boss Loot: Acquire EXP 2310 / JP 420 / pg 1400
After defeating Castor, complete the side quest from the prison.
Side Quest #023: Bond of Brothers
Location: Talk to the man in the Savalon Prison Cell Reward: Peace Ring Objective: Once you obtain the quest, talk to the guard marked in the palace. Then return to the prison to deliver the message to the client. Head back to the palace again and talk to the guard. Report back to complete the quest.
Leave town, and travel northwest, it will trigger a new side quest.
Advertisement. Keep scrolling for more
Side Quest #028: Human’s Best Friend: Part II
Location: Meet Truff northwest of Savalon. Reward: Medium Experience Orb x2 Objective: Return to Savalon, and talk to the man near the Gaming Hall Entrance. Then talk to the Innkeeper. Give the dish to Truff to complete the quest. Your characters will gain the ability to cut trees.
Clear the tree. While you’re doing this, you can also do a detour back to Hydrangea Hills to get that Oak Staff which you couldn’t grab earlier. If you just continue further north, an event will trigger and will conclude the chapter.
Chapter 0 – Prologue Chapter 1 [You Are Here] Chapter 2 – Chapter 3 – Chapter 4 – Chapter 5 –