It seems like it’s going to be a long time before Cyberpunk 2077 finally stops hitting the press in a negative way, as Bloomberg has posted a lengthy report talking to developers about the behind-the-scenes of making the game.
One of the most interesting parts of this report relates to Cyberpunk 2077’s original April 16, 2020 release date, which left some members of the team scratching their heads, even making bets on when the game would be delayed.
“Fans were elated, but internally, some members of the team could only scratch their heads, wondering how they could possibly finish the game by then. One person said they thought the date was a joke. Based on the team’s progress, they expected the game to be ready in 2022. Developers created memes about the game getting delayed, making bets on when it would happen.”
The report goes on to suggest that cancelling features and “scaling down the size of Cyberpunk’s metropolis” helped after this, but plenty of issues persisted, and as the launch date drew closer, “everyone at the studio knew the game was in rough shape”, even after the game had been certified gold in October.
“When management announced in October that the game had “gone gold” — that it was ready to be pressed to discs — there were still major bugs being discovered. The game was delayed another three weeks as exhausted programmers scrambled to fix as much as they could.”
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