Jade Raymond has been around the block of late, having recently led Stadia’s internal development efforts – before Google pulled the plug. As part of a PlayStation Blog post, she’s expressed her desire to refocus on making games – and she’s established a new independent studio named Haven, which is working on an unannounced IP with Sony’s backing.
“We want to create worlds where players can escape, have fun, express themselves, and find community,” she said. “We want to pour our passion into a project. We want to make something wondrous for people to experience. Because we believe in the power of games to bring joy to people’s lives. And Sony does, too. Their commitment to excellence is unmatched. It’s why I couldn’t be happier for their backing and support.”
We’re reading between the lines a little, but this sounds similar to what Sony did with Kojima Productions and Death Stranding: the team is independent, but PlayStation’s helping it to find its feet. It sounds like it’ll end up publishing whatever project Haven dreams up. Obviously, it’s still early days, so it’ll be a while before we see anything concrete from the team.
“Together, we want to create games that are a haven for players, and we want to build a studio that is a haven for developers,” Raymond concluded. “So, while we don’t have many details to announce today, I want the PlayStation community to know that Haven is already hard at work on an unannounced IP. We can’t wait to show you more!”
Hermen Hulst, who’s in charge of PlayStation Studios, added: “Sony Interactive Entertainment is proud to support and invest in Haven and its future. We understand the challenges and rewards of building creative teams from the ground up, as does Jade with her wealth of experience helming many of gaming’s biggest franchises. We’re confident in and excited for the bright future of Haven Studios and its first project, currently in development.”